RehabilitationState class manager
- Inheritance
-
- Object
- StateNotifier<
Rehabilitation> - RehabilitationState
Constructors
-
RehabilitationState(IGetValidPrescription _getValidPrescription, IStartRehabilitation _startRehabilitation, IEndRehabilitation _endRehabilitation, ISendRPE _sendRPE, ISelectExerciseFromMets _selectExerciseFromMets, ICalcNextExerciseMets _calcNextExerciseMets, UploadInferenceDebugDataService _uploadInferenceDebugDataService, Future<
PoseEstimationService> _poseEstimationService, ConvertCameraImageSerivce _convertCameraImageSerivce, Future<EvaluatePoseService> _evaluatePoseService, IHeartRateManager _heartRateManager, ITimerManager _timerManager, List<List< _program, Logger _logger)SectionType> >
Properties
- debugState → Rehabilitation
-
A development-only way to access state outside of StateNotifier.
no setterinherited
-
eventStream
→ Stream<
RehabilitationEvent> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
If a listener has been added using addListener and hasn't been removed yet.
no setterinherited
- mounted → bool
-
Whether dispose was called or not.
no setterinherited
- onError ↔ ErrorListener?
-
A callback for error reporting if one of the listeners added with addListener throws.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state ↔ Rehabilitation
-
The current "state" of this StateNotifier.
getter/setter pairinherited
-
stream
→ Stream<
Rehabilitation> -
A broadcast stream representation of a StateNotifier.
no setterinherited
Methods
-
addListener(
Listener< Rehabilitation> listener, {bool fireImmediately = true}) → RemoveListener -
Subscribes to this object.
inherited
-
dispose(
) → void -
Frees all the resources associated with this object.
override
-
endRehabilitation(
) → Future< void> -
endSection(
) → Future< void> -
inference(
{required CameraImage cameraImage}) → Future< void> -
moveToNextSection(
SetSectionIndex sectionIndex) → Future< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
sendRPE(
int rpe) → Future< void> -
startRehabilitation(
) → Future< void> -
startSection(
SetSectionIndex setSectionIndex) → Future< void> -
stopRehabilitation(
) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
-
updateShouldNotify(
Rehabilitation old, Rehabilitation current) → bool -
Whether to notify listeners or not when state changes
inherited
-
uploadInferenceDebugData(
) → Future< void>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited